LIGHTING FOR VISUAL EFFECTS
VFX REEL BREAKDOWN
- "Alita: Battle Angel", Weta Digital (2018)
Lighting TD; [Katana & Manuka software]
- "Justice League", Scanline VFX (2017)
VFX Crew; [3dsMax & V-Ray software]
- "Teenage Mutant Ninja Turtles", ILM (2016)
Lighting TD; [Katana & Renderman software]
- "Power Rangers", Digital Domain (2016)
Digital Artist; [Maya, V-Ray & Nuke software]
- "Ant-Man", Method Studios (2015)
Lighting of Ant-Man & The Wasp; [Maya & V-Ray software]
- “Something Wicked”, Engine Room (2011)
Modeled, lit & animated SUV/train collision; [Maya & mental ray software]
- “Green Lantern”, Sony Imageworks (2011)
Lighting of Parallax and effects elements; [Katana, Arnold renderer, Nuke compositing]
- “Black Swan”, Look FX (2010), CGI Lighting Artist
Develop and light feather bumps on Natalie Portman; [Maya & mental ray software]
- “Iron Man 2”, Piximondo (2010), CGI Lighting Artist Lighting Iron Man suit;
[3DS Max & mental ray software]
- “GI Joe: The Rise of Cobra”, Frantic Films (2009), Lighting TD
Texture painting and lighting of Nightraven airplane; [3DS Max & V-Ray software]
- “Charlie Wilson’s War”, Whodoo EFX (2007), Lighting TD
Look development and lighting of Hind helicopters;
[Maya, Renderman & Shake software]
- “Looney Tunes: Back in Action”, Hydraulx (2003), Lighting Supervisor Spy Car sequence; [Maya & mental ray software]
- “Windtalkers”, Cinesite, (2002), Lead TD
Look development and lighting of planes (Hellcats);
[Maya, MTOR (Slim), & Renderman]
- “Red Planet”, Cinesite (2000), CGI Lighter
Lighting of AMEE Robot; [Maya, MTOR, & Renderman software]
- “Thirteen Days”, Cinesite (2000), CGI Lighter
Lighting of Airplanes; [Maya, MTOR, & Renderman software]
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